|
Flying
Coffins takes place in the southern Flanders region. Pilots
entering the field will select to fly one plane type during
the entire match.
There
is a limit on the total number (availability) of each plane
type, which may leave someone to fly an older plane. This
requires your team to plan whether to protect these machines
with escorts or fly stealthy routes into enemy territory.
Pilots
who fly the elite aircraft will have the higher responsibility
of keeping their machine intact, as elite aircraft are a higher
point value if they get shot down.
Pilots
continue to use the same 'supply' drome throughout each match
regardless if it gets destroyed.
Dromes
along the front lines act only to repair and rearm friendly
planes who may need to land.
Flying
Coffins has implemented the 'Target Goal Bonus'. Destroy all
targets of similar type and receive a bonus for that target
group.
Alternating
every 15 minutes, one of the rear supply dromes will become
a highly valued target. Your bombers have only this limited
time to take down the drome to get the points for it.
Pilots
may shoot at other aircraft anywhere and at any time. Bombers
may use rockets against other aircraft.
You
can find the rules on the rules page with more detailed information.
|